• Follow scgmFollowFollowing scgmFollowing
  • Add To CollectionCollection
  • Comments
  • Devlog

ENTRY LEVEL

← Return to ENTRY LEVEL

Devlog

  • Site Bulletin — Revision 0.3.0
    July 31, 2026 by scgm#update, #extraction-shooter, #enemy-design
    Continuity has issued a revision to site conditions at all active locations. Contractors are not required to acknowledge receipt. 1. Engagement designation. This engagement is now filed under ENTRY LE... Continue reading
  • Site Bulletin — Revision 0.2.5
    July 29, 2026 by scgm
    Continuity has issued a revision to site conditions at all active locations. Contractors are not required to acknowledge receipt. 1. Contact damage. Hostile occupancy was previously able to occupy the... Continue reading
  • Why the exit is open from the first second
    July 27, 2026 by scgm#game-design, #extraction-shooter, #prototype, #playtest
    Deep Run is a two-minute PvE extraction shooter, and the first thing people ask is why they're allowed to leave immediately. In the first version of the prototype the extraction point stayed locked un... Continue reading
itch.io·View all by scgm·Report·Embed·
Updated 10 hours ago