<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>ENTRY LEVEL Devlog - itch.io</title><link>https://scgm.itch.io/entrylevel</link><description>Single-player extraction shooter. 120 seconds. The exit is open from the first second — die and lose everything.</description><item><guid>https://scgm.itch.io/entrylevel/devlog/1610627/site-bulletin-revision-030</guid><title>Site Bulletin — Revision 0.3.0</title><link>https://scgm.itch.io/entrylevel/devlog/1610627/site-bulletin-revision-030</link><pubDate>Fri, 31 Jul 2026 16:16:12 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Continuity has issued a revision to site conditions at all active locations. Contractors are not required to acknowledge receipt. 1. Engagement designation. This engagement is now filed under ENTRY LE...</p>]]></description></item><item><guid>https://scgm.itch.io/entrylevel/devlog/1608218/site-bulletin-revision-025</guid><title>Site Bulletin — Revision 0.2.5</title><link>https://scgm.itch.io/entrylevel/devlog/1608218/site-bulletin-revision-025</link><pubDate>Wed, 29 Jul 2026 13:04:02 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Continuity has issued a revision to site conditions at all active locations. Contractors are not required to acknowledge receipt. 1. Contact damage. Hostile occupancy was previously able to occupy the...</p>]]></description></item><item><guid>https://scgm.itch.io/entrylevel/devlog/1606500/why-the-exit-is-open-from-the-first-second</guid><title>Why the exit is open from the first second</title><link>https://scgm.itch.io/entrylevel/devlog/1606500/why-the-exit-is-open-from-the-first-second</link><pubDate>Mon, 27 Jul 2026 20:05:03 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4ODY3MTY3LmdpZg==/original/bwcyjM.gif"/><p>Deep Run is a two-minute PvE extraction shooter, and the first thing people ask is why they&#039;re allowed to leave immediately. In the first version of the prototype the extraction point stayed locked un...</p>]]></description></item></channel></rss>